Set: |
Avatar: The Last Airbender |
Type: |
Enchantment |
Rarity: |
Rare |
Cost: |
{2}{W} |
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)